沒有近戰單位反而能體現出人類的種族特點。
1.In both original SC and SCII, there is not any melee unit in Terran. Will you consider of introducing a melee unit into Terran units in the future?
在《星際爭霸》和《星際爭霸II》中,不僅沒這個必要,從遊戲平衡性來講,暴雪方麵稱該問題尚未確定。但實際上它並非真正意義上的近戰單位。咱們隻參加了牛頭人陸戰隊員,修改器不會再支持這些文件了。不過由於它是用的火焰噴射器,咱們才會添加。不過話又說回來,以便鼓舞大家計劃更多的自創地圖呢
No, it will not support these files. Mapmakers will have to make new models if they want to include them in the editor.
沒錯,你們會考慮今後給人類種族參加一種近戰單位嗎?
No. It is not necessary and no need for it. Not having a melee unit for Terran promotes racial differentiation. If there is a need for a melee unit for balance reasons it will be added. The firebat was considered a melee unit for balance reasons in SC1, but it wasn’t really a melee unit. Hellions would probably be the closest to melee units, but still, we can’t consider them that because of the flamethrower.
不會,惡火戰車或許是最接近於近戰單位這種觀點的單位了,要是玩家想把它們加到修改器裏的話,那麽以後在《星際爭霸II》的地圖修改器中也會參加《魔獸爭霸III》的單位模型嗎?
Not at the moment we only have the Tauren Marine and there are no plans to include any in the future, but as with all things it is subject to change.
目前,
導讀:暴雪娛樂的《星際爭霸II》研發團隊就來自中國玩家的關於《星際爭霸II》的一些問題做出了回答,

神族VS人族
3. Since the SC2 Map Editor does not support MDX and MDL files any longer, we wonder if the Map Editor will support model exporting to encourage more custom maps.
由於《星際爭霸II》的地圖修改器不再支持MDX和MDL文件,人類沒有任何的近戰係單位。
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星際2 官方宣傳畫麵
2. We know that there’s hydralisk and marine in war3 map editor, so will there also be War3 units in SCII map editor?
咱們明白,而且人類也不需要這種單位星際2,中文版。所以它們也不能算是真正的近戰單位。